February 15, 2014

T2 Experience

My internship with T2 has been quite formative. The above photo (from Sam Mak) was from a visit to the set up for the Nelson-Atkins Museum of Art Gala.

April 24, 2013

User Testing the Installation

It's been production mode ever since...I've met challenges (typical) and overcame some scheduling conflicts. However, I have basically all my pieces close to being ready for "installation" at this point. I'm figuring out where I want to test these pieces and I'm thinking about right outside senior studio. The pieces will be moveable. Now that the final crit has happened, it's a matter of taking feedback and applying it to the show! I'll have a higher stand for the cards and the wall...well, I'll try to 'drill' those into the moving wall. It's been really interesting seeing how people have been playing with each piece.

 
 

April 17, 2013

DP: Week 12 (Testing)

I've managed to get my boards all primed and ready with the dowels inserted and primed over. I then finally got them painted with maybe like, 3 or 4 coats of paint before it was white enough to put vinyl over. And thus began the all night journey of applying tiny, tiny, tiny, vinyl words next to each peg at a slight 30ยบ angle. It was crazy, but I actually enjoyed that meticulous process because of how repetitive it was and how simple and mindless it was. The coffee definitely kept me company through the night. It was then on to making the cards with untranslatable words. Fun stuff.

 

April 10, 2013

DP: Week 11 (Can You Hear Me?)

The pun is...can. So instead of using phone attachments, I've decided on using cans as a metaphor for the whole telephone game. I'm going to spray paint the cans a bright shade of banana and have them hanging from the ceiling with a recording of the evolution of the word "dude". It's pretty interesting to see how that term has evolved over time and so quickly too. Words change, meanings change...just like in a game of telephone. I hope to get more cans made, but of course that depends on the final space and what that space can accommodate. It has been troublesome nailing holes through some of the cans and getting the sticky adhesive off, but overall, not too difficult.

  

April 7, 2013

rams













Dieter Rams is known for his Braun products for many reasons. They are rational, functional, [insert all his 10 principles]. But what inspired his 10 point manifesto was a deep concern for the world around him. “I imagine our current situation will cause future generations to shudder at the thoughtlessness in the way in which we today fill our homes, our cities and our landscape with a chaos of assorted junk.”
Ever since Rams has been an outspoken voice calling for “an end to the era of wastefulness” and to consider how we can continue to live on a planet with finite resources if we simply throw everything away. Our exhibit: Brains + Braun expresses how well Rams has managed to combine form with function, making products that affect and impact our environment. We focus on presenting Dieter's work for Braun (excluding his architecture and viscoe work) to teach his 10 principles. The experience is told through a persona, one who experiences all 3 spaces: Life, Work, Play. The design aesthetic was chosen to inform the most basic audience (ones who don't know who dieter is), using reduced layouts, shapes, etc. that reflect Rams' style. 


Persuasive Final

 

 
 

Dieter Rams is known for his Braun products for many reasons. They are rational, functional, [insert all his 10 principles]. But what inspired his 10 point manifesto was a deep concern for the world around him. “I imagine our current situation will cause future generations to shudder at the thoughtlessness in the way in which we today fill our homes, our cities and our landscape with a chaos of assorted junk.”

Ever since Rams has been an outspoken voice calling for “an end to the era of wastefulness” and to consider how we can continue to live on a planet with finite resources if we simply throw everything away. Our exhibit: Brains + Braun expresses how well Rams has managed to combine form with function, making products that affect and impact our environment. We focus on presenting Dieter's work for Braun (excluding his architecture and viscoe work) to teach his 10 principles. The experience is told through a persona, one who experiences all 3 spaces: Life, Work, Play. The design aesthetic was chosen to inform the most basic audience (ones who don't know who dieter is), using reduced layouts, shapes, etc. that reflect Rams' style.

April 3, 2013

DP: Week 10 (CNC and stuff)

So far, after talking to Marty, I've reduced my installation pieces to just 3. The main installation will be the wall string. I finally went to the wood shop and got my boards all ready to go. Luckily, I have a pretty easy task: cutting out holes. The whole experience went smoothly; used a table saw and didn't chop off any fingers so that was pretty successful. Now it's on to getting the dowels onto the board and getting that primed and painted and tested. ETC. I also have to start thinking about how the cans function relative to the rest of the project and figuring out how the take-away cards will exist and how it'll be arranged. Should be fun though! Looking forward to actually seeing it set up in a space.

 
 

March 31, 2013

SX: Made4U

Jumper and I have finished building our model, so now we're moving forward with the exhibition branding.

Since beginning this project, both Jumper and I have realized the importance of the quotidian aspect of Dieter Rams' designs. As functional and rational as he approaches his designs, the ultimate goal is to relate the final product with the people he designs for. The concept of people and their everyday lives is what resonated deeply with us; our inspiration for the exhibition can be gleaned from this quote:

You cannot understand good design if you do not understand people; design is made for people.

Design is made for people. Design is made for us. Design is made for me. Design is…

Made For You

There you have it. Our exhibition title: Made For You: A look into the 10 principles of Dieter Rams.

Each of Rams' principles addresses the issue of sustainability; however, he addresses the principles more as a call to action. By adhering to these "guidelines", your designs can properly be made for people, made for you. After all, Rams' lifework was dedicated to designing things made for you.

We're still in the process of exploring the logo/branding but here are the explorations we have so far.

 

We are going to use the Univers Lt Std family. The various weights echo the flexibility of Rams' designs, especially that of his 606 shelves for Vitscoe. Our secondary pops of color are used sparingly, as Rams would approach his products. We are also going to take a lot of inspiration from the shapes seen on his products; this is not limited to circle patterns, rhythmic line work, and varying modular shapes.

Quiet, comfortable, understandable and, most importantly, long lasting.

It's often said that "Home is where the heart is". Okay so maybe it's beaten over the head, but it's still a universal truth. Rams' work seeks to improve the home life it would seem. His work fits a certain lifestyle, one with the attributes seen in the quote above: quiet, comfortable, understandable and, most importantly, long lasting. This is why we've decided to replicate elements of a home in the exhibition. The home shapes us as people.

 

We plan on having interactive elements within typical home furnishings. This is not limited to tables, wall screens, and even picture frames. Below is an example of a possible environmental wall graphic.

 

An example of an interactive wall space would be the 606 Shelves. Images of his product and even just like, house plants or books will fade in and out. We are proposing an iphone tour guide that offers extra information. In this case, the iPhone would provide more information about the razor seen.

 

Another interactive feature would be on the tables; an interactive timeline of Rams would be accessed. What we will show is his period of works during his time at Braun. We're thinking of titling it "Brains + Braun". The famous navigation wheel would be used to control the kind of information being shown in addition to the swiping gesture.

March 27, 2013

DP: Week 9 (Naming Problems)

I got 99 ideas and a name aint one. So begins the naming struggle. I have thought about the naming for a long time and I probably should get to actually building my installations, but for some reason, I feel like the naming will more so inform the installations themselves. But I suppose it's a push and pull of the process; form will inform content maybe more so than content will inform form. As of now, I'm also trying to figure out where everything should go and how it should look. Regardless, here is the crazy, ugly file of my thought process.

I've also been thinking about possible ways the type could exist on the board. Maybe the string could eventually cover the word "untie" and it would have that subtle meaning behind the tied string.

  



March 24, 2013

SX: Process

After starting on a model based on 1/4 scale we have switched to 3/8. We are currently trudging along on that.

  

March 13, 2013

DP: Week 7 (Forwardmoving)

I'm going to be spending all of this week and next week fabricating my exhibit pieces. In the mean time, I've been working on some branding elements and color. I feel like I'm almost there with the exhibit name. I want to do a visual pun with the name, so I'm going to play with that more this coming week. I also know that my color palette will be bright.


Attributes
  • energetic 
  • educational
  • playful 

Exhibition title: Logology (subject to change)

Logology is the field of recreational linguistics that involves a variety of word games/word play